![]() ![]() The content that’s in the game right now shows a lot of promise, but it is unquestionably missing some content that will make it feel fleshed out. Since Risk of Rain 2 is explicitly in Early Access on another platform I won’t be giving a definitive verdict quite yet I’ll likely revisit it in the future once the Early Access moniker has been removed. ![]() The listing on the Switch eShop does specifically promise that more features are coming in the future, but since the Switch does not have an Early Access program it’s odd to see a self-admitted unfinished game released on Switch for a higher price than its PC equivalent. There isn’t even a proper ending like the original game had - all runs are endless and simply loop forever until you finally reach the point where you’re overwhelmed and defeated. This is noticeable in-game as the content is overall a lot lighter than the original there are fewer playable characters, levels, and items. I actually didn’t really start enjoying the game until I unlocked the Huntress class that automatically targets nearby enemies.Īnother odd thing about this game is that despite being properly released on the Switch eShop, it’s actually still listed as Early Access on Steam. Because of this, aiming was a frustrating challenge that never felt quite right with a Switch Pro Controller. The feature is so crucial in some games that even the PC version will grant aim assist to users who plug in a controller, but it’s completely absent in Risk of Rain 2. Since a traditional controller will never be as precise for aiming as a mouse, most shooters introduce an aim assist on console versions. Risk of Rain 2 was very obviously built for a mouse and keyboard (as is easy to tell from how clunky the menus are with a control stick), and this makes actually aiming very difficult. The graphics overall are a lot more distinct and easy to read.Ī big downside introduced by the new perspective is in the controls. The 3D third-person perspective this time around completely mitigates this issue. My biggest problem with the original was that the simple pixel art and zoomed out camera made it very difficult to tell what’s going on. Since the two games are so similar it’s difficult to talk about Risk of Rain 2 without making a lot of direct comparisons. This setup is exactly the same as the first Risk of Rain - and the majority of power-ups and items even come directly from the original game. ![]()
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